Supervillain Logo
Back to Community

RE:STRUCTURE Update Patch Notes

04/04/2025

UPDATE

RE:STRUCTURE Update Patch Notes

v0.13.1 RE:STRUCTURE Update Patch Notes


Hello Villains! 😈

A new update of Supervillain Wanted, the RE:STRUCTURE Update, has been released!

Please update to the latest version to enjoy all the new features and improvements to the fullest.

(Note: The new version will be distributed sequentially via the Google Play Store and Apple App Store during the update period.)


As previously shared in our Medium article, this update includes major changes to the whole gameplay. 

The last update before the Grand Launch of Supervillain Wanted
The last update before the Grand Launch of Supervillain Wanted

0. Combat Formula Revision & Stat Removal Notice

🔹The combat formula has been updated in order to increase the effectiveness of Villains and better differentiate between players’ growth levels.

🔹As part of this change:

🗑 Removed Stats

  🔹Counterattack: Removed due to its passive nature and low utility.

  🔹Too many overlapping damage boost stats have been removed, such as: Normal Attack Damage, Skill Damage, Boss Damage(to simplify the system)

✨ Newly Added Stats

  🔹Villain Damage / Captain Damage → Clearly indicates who the boost applies to, making stat effects more intuitive.

🔁 Renewed Stats

  🔹Armor / Penetration(PEN): Redesigned for better balance and clarity.

  🔹Evasion(EVA) / Accuracy(ACC): Refined to improve functionality and gameplay impact.

⚠️ However, the current stat display screen does not yet reflect these changes correctly. Rest assured — the stats are being applied properly in combat; this is only a display issue.

👷 A hotfix is in progress to correct the stat display.


1. New Server

🔹A new server, S9 Azazel, has opened.

2. Captain Level Adjustment

🔹Captain level has been expanded from 300 to 1000, and previous levels have been adjusted accordingly.

3. Villain Level Adjustment

🔹Villain level has been expanded from 160 to 1000.

🔹Villain levels have been reset, and Memory Stones have been granted in consideration of Villain levels before the reset.

🔹Additional Memory Stones have been provided based on Captain level.

4. Talent System Rework

🔹The Talent system has been simplified.

🔹Talents now exclusively increase the "Villain Damage" stat.

🔹Main Talents grant 4x effect, while sub-Talents grant 2x effect.

🔹Previously developed Talents have not been reset.

5. Operation Content

🔹Operations for Gold and Battery are now separated into individual contents: Gold Rush and Battery Heist, accessible from the Adventure tab.

🔹All Operation contents have been adjusted based on player level.

🔹Operation difficulty structure has been updated.

🔹Gold Rush has been expanded to 1000 stages.

🔹Battery Heist, Time Plunder, Limit Breaker, and Talent Training have reduced stage counts but increased difficulty per stage.

6. Resource Changes for Leveling & Fusion

🔹The Limit Breaker used for fusion is now renamed Villain Serum, and is now only used for Villain level up.

🔹Fusion now consumes a small amount of Diamonds instead of Villain Serum.

7. Gear Overhaul

🔹Gear is now more valuable and provides core Captain stats like Hit and Captain Damage.

🔹Gear level is removed, and a new Rarity system is introduced.

🔹Gear rarity starts at 1/2 and goes up to 1/2.1B.

8. Slot Machine Changes

🔹Each spin is now highly meaningful with guaranteed rewards.

🔹Slot Machine Chips have been removed.

🔹Slot Machine no longer has levels and now scales with Captain level.

9. New Content: Tower of the World

🔹Replaces World Boss with a more challenging content.

🔹Composed of 1000 floors, rankings are based on highest floor cleared.

🔹First clear on each floor gives 1 Tower Coin (entry ticket), allowing strong players to potentially clear all 1000 in one go.

🔹Rewards include Elemental Stones, Villain Shards, and Memory Stones.

10. Research Reset & Adjustment

🔹Previous Research is now called Crystal Enhancement.

🔹All used resources have been refunded.

🔹Stats from Crystal Enhancement are now much stronger and improve all Villains, regardless of Element, making it a key growth factor.

11. Gear Node → Nexus Research

🔹Gear Node system is now renamed Nexus Research.

🔹Previous investments have been reset.

🔹Node Coin quantities have been adjusted due to cost balancing.

🔹Node Coins are now called Nexus Coins, and can be mined in the Elemental Rift.

12. Elemental Rift

🔹Progress has been reset due to content adjustments.

🔹You must clear from stage 1 again, but you can reclaim First Clear rewards.

13. Captain Promotion Reset

🔹Promotion levels have been partially adjusted to match new stage structure.

14. Passes (paid)

🔹All existing paid Passes have been discontinued and removed from sale.

🔹As a result, all Pass rewards will be granted immediately in full.

🔹Rewards have been rebalanced to align with the current game balance.

15. Purchase Limits Reset

The following limited-purchase items have had their purchase counts reset:

🔹Talent Stone Pack

🔹Medal Pack

🔹Limit Breaker Pack

🔹Daily Training Pack


Note

Update details and schedules are subject to change based on development circumstances. Any changes will be announced promptly.

PreviousNext